Hard Surface Modeling – Part 2

Hard Surface Modeling – Part 2
English | Size: 967.0MB
Category: CBTs

This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.
This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.
The training is broken into 4 parts. You can read the details of each part after the break.
NOTE: This is training does not cover UV mapping and texturing of the scene

Part 2

Content Details – 7 Video Chapters (with Audio)

Duration – 114 mins
Lesson Plan

modeling internal cabling
adding additional details to the model
modeling the basics of the centre
adding panels to the centre
adding inner blades for the engine
building the outer module of the engine
finishing the outer module of the engine

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