Cubebrush – Z ! M.O.B.A Environment Art Pack (UNITY ONLY)

Cubebrush – Z ! M.O.B.A Environment Art Pack (UNITY ONLY)
English | Size: 331.7MB
Category: Tutorial

Z ! M.O.B.A Environment Art Pack
This is a high quality and complete package, help you quickly build a fine M.O.B.A game scene.

All models with shared textures and normal textures.

This package is more than 400 assets [Read more…]

Pluralsight – Game Mechanic Design Fundamentals

Pluralsight – Game Mechanic Design Fundamentals
English | Size: 387.9MB
Category: Tutorial

Learn the basics of Game Mechanic Design and the ideologies and iteration that went into planning the game systems of Swords and Shovels.

Do you have an idea for a stellar game world, but aren’t sure how to figure out the gameplay loop? If so, Game Mechanic Design Fundamentals is the course for you. First, analyze the game’s objectives. Next, find the fun within your world. Finally, document and analyze your gameplay, and prepare yourself to iterate after prototyping. Upon completion of this course, you’ll have the understanding and skills necessary to start documenting mechanics for your future game.
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Udemy – Building 2D Games in Unity Beginner to Advanced


Udemy – Building 2D Games in Unity Beginner to Advanced
English | Size: 2 GB
Genre: eLearning

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Packt Publishing – Unreal Engine 4 The Complete Beginner’s Course

Packt Publishing – Unreal Engine 4: The Complete Beginner’s Course
English | Size: 2.5GB
Category: Tutorial

Develop games using cutting-edge game design software and run them on a state-of-the-art 3D game engine. The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine. The Unreal Engine has been used to develop many blockbuster games and game series including Borderlands, Gears of War, BioShock, Mass Effect, and hundreds more. For years, the Unreal Engine was only affordable for large companies, but starting in 2015, Unreal Engine 4 is now completely free to use, as long as you agree to pay Epic Games 5% of your game sales. In this course, you will learn the fundamentals of game development using the Unreal Engine 4. [Read more…]

The Art of Fire Emblem – Awakening

The Art of Fire Emblem – Awakening
English | Size: 865.5MB
Category: Tutorial

The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening! [Read more…]

Packt Publishing – Unity 2017 – Building a Tilemap 2D Game from Scratch

Packt Publishing – Unity 2017 – Building a Tilemap 2D Game from Scratch
English | Size: 340.7MB
Category: Tutorial

Duration 1h 30m Project Files Included MP4

2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry by making it easier for game developers to create quality games on a budget. If you are looking for a guide to creating 2D games using Unity 2017, look no further. With this course, you will learn all the essentials of 2D game development in a step-by-step manner throughout the course. The game will have you running and jumping across platforms to collect coins and other exotic items. You will create characters, make them move, and create some enemies. And then, of course, you’ll write code to destroy them! After showing you the requirements for creating a game, this course will then help you to port it to the mobile platform, and provide a path to publish it commercially. [Read more…]

Lynda – Game Design Foundations 3 Pitch, Propose, and Practice

Lynda – Game Design Foundations: 3 Pitch, Propose, and Practice
English | Size: 203.5MB
Category: Tutorial

Simply having a great idea for a game isn’t enough. Game designers must also be able to pitch their ideas, and clearly explain how their game works and why others should be excited about their design. In this course-the third installment in the Game Design Foundations series-learn how to pitch your ideas, document your design, and prepare yourself to enter the game industry. Award-winning game designer Brenda Romero provides a detailed look at game design documents, and steps through how to successfully pitch your ideas. She also shares tips for improving your game design skills, and dives into the differences between making games in the game industry and building games as an indie. [Read more…]

3DMotive – Intro to Unity Volume 6

3DMotive – Intro to Unity Volume 6
English | Size: 3.5GB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

3DMotive – Intro to Unity Volume 5

3DMotive – Intro to Unity Volume 5
English | Size: 614.2MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

Unity Mobile Game Development

Unity Mobile Game Development
English | Size: 8.97 GB
Category: Tutorial

We will start by referencing our game document, which will be our guide through the process of creating our Unity game.
We can find information on the look of our models but also on the desired resolutions of the models and textures.
We will concentrate on creating game topology for our two characters and two weapon models.
We will also cover map generation and texture painting as part of the process.
In the end we will have models ready to be rigged and animated or plugged directly into the game engine.
We will use a variety of software packages from Maya, to TopoGun, to ZBrush and Mudbox,
in order to prepare our assets so there will be a lot of back and forth. [Read more…]